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Check Out
Steps 55. Verify the
light bulb lights when the knife switch is
closed by pushing the handle down to the
right. 56. Verify the
arm of motor M3 moves to the left (RED) when a
magnet is held over track contact T1. 57. Verify the
arm of motor M3 moves to the right (GREEN) when
a magnet is held over track contact
T2. Operating
Instructions 58. Initial
Conditions 1: 59. Initial
Conditions 2: Action: Run
engine 5 around the loop and verify it will
change the block from red to green back to red
as it passes around the loop. 60. Initial
Conditions 3: Action: Run
trains around the loop and verify the block will
keep them separated. 61. Do this
step only if one of your two engines is
consistently faster than the other
one. Initial
Conditions 4: Action: Run
trains around the loop and verify the block will
keep them separated. Slower engine 5 with the
only magnet should always have a green block and
never stop. 62. Do this
step only if you have 3 engines that run
approximately the same speed. Action: Run
these 3 trains around the loop and verify the
block will keep them separated. Note that if
one of these 3 engines is consistently faster
than the other two, you can remove the magnet
from it. Rheostat
Bracket 33. Using the
above figure, Rheostat Bracket
Dimensions, as a guide, cut a 2 inch long
piece of 1-1/2" x 1-1/2" aluminum
angle. 34. OPTION: To
avoid doing any measuring, you can copy this
figure, and rubber cement the copy of the
drawing onto the piece of aluminum. Then you can
use a hammer and center punch, and punch a
starter indentation where the holes are shown on
the paper. 35. Drill the
6 holes as shown. 36. Screw the
rheostat bracket to the wood base. 37. Attach the
rheostat and rheostat knob. Wires 38. Remove
BLUE wire B99 (this is a temporary jumper wire
for Phase 1 that is not needed for Phase
2). 39. Solder
BLUE wire D1 to the TOP tap of the rheostat, and
connect to terminal 8 on terminal block
TB4. 40. Solder
BLUE wire B5 to the CENTER tap of the rheostat,
and connect to terminal 3 on the terminal
block. NOTE:
Do not connect wires A1, A2, and Y16 yet. These
are for the signal lights, which are not
connected until Phase 4. Adding Slowdown
Track 42. Connect
BLACK wire 3 to the rear 10153 isolating track
on the track unit base, as shown onpage 38,
Sheet 4 Automatic Block Track Unit Assembly.
Make this wire about 48" long so you can slide
the isolating track back to the rear if
necessary to increase the length of the
block. 43. Double
check that this wire 3 is connected to the left
rail in the slowdown block, and not improperly
connected to the mainline, and not improperly
connected to the stop block. With zero
resistance, the block should operate the same as
it did in Phase 1. 65. Begin
experimenting with turning the rheostat know
CCW, which increases the resistance. This should
start slowing trains down as they enter the
slowdown section, and starting them up more
gently when the block changes from RED to
GREEN. What's The
Capacitor Good For? Please note
that this phase is OPTIONAL. I am still
evaluating it's usefulness -- sometimes it seems
to work well, but not always. Adding the
rheostat (Phase 2) produces the most benefit for
smoothing out the start up. Make sure you
have the rheostat R1, from Phase 2, installed
ahead of (in series with) the capacitor. You
have to have some resistance in series with the
capacitor, or it does not work well at
all. Obtaining The
Capacitor You want
capacitor sized somewhere in the ballpark, and I
emphasize the word ballpark, of 40,000
microfarads, with a working voltage DC (WVDC) of
around 25 volts. You sometimes see this
capacitance size written also as 40,000 M
farads, or 40,000 m farads. (A micro farad, or m
farad, is 1 millionth of a farad, or 1 x 10-6
farads.) The biggest
size capacitor Radio Shack handles is 4700
microfarads, so this is too small. I have one
capacitor that is 40,000 microfarads and 25
WVDC, and the size is about 3-1/2 inches high by
about 3 inches diameter. You will
probably get positive results with anything
sized between 15,000 microfarads and 80,000
microfarads. The 40,000 microfarads is plenty
large for my starter engines. Note that you
can also put several smaller capacitors together
by wiring them in parallel with each other. The
total capacitance will the sum of the individual
capacitances. You can also
use a capacitor of higher working voltage than
25 WVDC. The unit, however, will be larger in
size for a given capacitance. You can think
of the capacitor as a very short-term battery,
or the electrical equivalent of a rubber band,
or the electrical equivalent of a spring.
Charging the capacitor up when the block changes
to GREEN, is equivalent to stretching out the
rubber band, or stretching the spring -- while
it's stretching (charging up), it's "stealing"
current from the locomotive which takes the jerk
out of the locomotives start-up. Hooking Up The
Capacitor This means the
current must flow from terminal 7 on terminal
block TB4, to the (+) terminal of the capacitor,
then from the "-" terminal of the capacitor to
the "-" right track rail. NOTE:
Make sure you do not reverse the (+) and "-"
terminals of the capacitor -- this could ruin
the capacitor. 44. Attach
black wire 7B from terminal 7 to terminal block
TB5. 45. This step,
installing switch K3 is OPTIONAL, but I
recommend it. When the switch is closed, the
capacitor will be "in the circuit". When you
open the switch, the capacitor will be "out of
the circuit". Thus by turning this switch on and
off, you can easily compare the operation with
and without the capacitor. The easiest
way to install it is to solder two stiff wires
about 2" long onto the switch, put spade
terminals on the other ends, then just slide
screw it to terminal block TB5. 46. Attach
remaining wires 7B2, 7C, and 7C2. Make sure wire
7C2 connects to the right (-) rail. 67. Set toggle
switch K3 to the rear, which should disconnect
the capacitor. Then verify the block operates
exactly the same as it did for the Phase 2
version. 68. Set toggle
switch K3 to the front to connect the capacitor.
Adjust the rheostat about in the
middle. NOTE:
Do not set the rheostat all the way forward
(zero resistance) when using the
capacitor. Without
resistance in the circuit, the capacitor "sucks
up" current too quickly, and drops the voltage
when the block changes to GREEN, as it acts like
a short circuit when it first starts
charging. This momentary
short-circuit effect and resulting voltage drop
will jerk the engine on the mainline, and may
make your transformer unhappy. Making sure
there is some resistance in series with the
capacitor, prevents the short-circuit
effect. 69. Experiment
with the capacitor, by varying the rheostat
setting. The template
shows the wiring for lighted signal, such as the
Shiloh two-light #GS2S units, or the Model Power
#990 two-light units. The Model Power units are
cheaper, but they use bulbs, and seem to me to
be disturbingly fragile. The Shiloh units are
probably preferable -- they are sturdier, plus
the high intensity LEDS should last longer than
bulbs. You can also
hook up semaphore units such as the LGB 5092
through 5095 series, although this is slightly
more complicated, as you are adding a second
motor to the system. Hooking Up Signal
Lights 47. Hook up
yellow wire Y16, and gray wires A1 and A2 as
shown. 48. Position
the light on the track unit. Note that Sheet 4
shows a suggested location for the signal light
on the front of the track unit. 49. Hook up
terminals 15 and 16 of terminal block TB4 to the
red and green lights. 50. Hook up
the common (-, ground) wire from the lights to
terminal 2 of TB4 as shown. Checking Signal
Lights 51. Push the
arm of motor M3 to the left (RED) position.
Verify the red signal light is lit. 52. Push the
arm of motor M3 to the right (GREEN) position.
Verify the green signal light is lit. Alternate 1 -
Using LGB Semaphore Signal For Lights Alternate 2 -
Using LGB Semaphore For Lights &
Relay Because this
system uses 1 motor to power 2 mechanical items
(relay and semaphore arm), it has in the past
seemed to be less reliable. Since 1988, to
improve reliability, I have been using 1 motor
for relay points only, and a separate motor for
operating mechanical semaphore arms (if one is
used). Therefore,
based on my past experience, I do NOT recommend
using 1 motor for both relay and semaphore arm,
but you may want to experiment. If you use the
Booster or higher voltages, you may be able to
get reliable operation of both mechanisms from
one motor. Possible
Malfunctions The first two
problems are pretty much self explanatory. The
last two are described in more detail as
follows:
If the system
suddenly malfunctions, you can check for an
"incomplete throw" by doing the
following: Once when I
tried to run 2 trains on the gray 1/2 amp
starter set pack, I noticed the automatic block
I was using started making incomplete throws,
apparently because the AC side of the starter
pack was dropping in voltage as a result of my
loading the DC side of it to the
maximum. You will
occasionally encounter this problem of a motor
sticking and not throwing entirely. However, if
a motor starts doing this repeatedly, try
replacing it with a new one. "Tuning" The
Switch Motors I usually
check the centering on the motors I put on units
I build, but you can double check by performing
the following steps: Note that
you can move the arm with the rack to one
side or the other a tooth at a time, but
carefully letting the teeth slide over the
pinion while the position of the pinion
remains centered. Checking Voltage
Across Switch Motor Terminals Note you can
measure the voltage at each motor for each of
the two track contacts hooked to it. Expect
voltages somewhere in the ballpark around 8.5
volts to 9.6 volts AC for an 18 volt power
source. Note that this
voltage measurement you are seeing is not really
accurate, as you are measuring a half-wave
rectified signal. The main value should be that
you can compare the values produced by different
track contact relative to each other, to see if
any of readings are significantly lower than the
others. I would advise
against leaving the AC power on for very long
when the track contact is in the
constantly-closed position due to the magnet
laying on it. LGB claims that you can apply
constant AC voltage to the motors without
damaging them, but I notice the motors quickly
get hot under this condition.
Occasionally a
track contact will stick in the closed position,
and thus "jam" the system. If the system
suddenly malfunctions, you can check for a stuck
track contact by doing the following: Stop all
trains immediately, making sure no engines are
parked on top of a track contact. Push the arms
of the motor M3 to the other position, then
return it to the original position. If a track
contact is stuck, the motor will have power
applied to it when it shouldn't, and thus will
"fight you" when you try to move it. If you find
evidence of a sticking track contact, you can
identify the sticking track contact as the one
that causes the motor to go to the position it
is sticking in. For this
single-track block, a sticking T1 contact will
jam motor M3 in the left (RED) position. A
sticking T2 contact will jam motor M3 in the
right (GREEN) position. After
identifying the sticking track contact, tap it
several times with your finger. This will
usually cause it to stop sticking and return to
the "open" position. Often a track
contact will stick once in a while, but operate
properly for several hundred times before it
sticks again. However, you may encounter a track
contact that begins to stick repeatedly, in
which case you should remove it and replace it
with a new one. |
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